Test
Remember you are testing the prototype, not the user. Your prototype should be designed with a central question in mind – that you will put to the test in the testing stage Icons made by Smashicons from www.flaticon.com
designing intentionally & collaboratively to delight
Remember you are testing the prototype, not the user. Your prototype should be designed with a central question in mind – that you will put to the test in the testing stage Icons made by Smashicons from www.flaticon.com
Observe users in their natural environment passively Engage with them in interviews Imagine ourselves in these users; environment or stepping into their shows as the saying goes, in order to gain a deeper understanding of their situations Icons made by Smashicons from www.flaticon.com
A problem statement will guide you and your team, and provide a focus on the specific needs that you have uncovered Icons made by Smashicons from www.flaticon.com
Step beyond the obvious solutions and therefore increase the innovation potential of your solution Icons made by Smashicons from www.flaticon.com
Prototypes are built so that designers can think about their solutions in a different way (tangible product rather than abstract ideas) as well as to fail quickly and cheaply, so that less time and money is invested in an idea that turns out to be a bad one Icons made by Smashicons from www.flaticon.com